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ROMMY BARRIGA

GAME UX DESIGNER, PRODUCER

SUMMARY

I am a Game Designer, UX Designer, Computer Scientist and Visual Artist, I have worked in the Software Industry as QA Automation for 9+ years, working closely with the Product Owners to provide product and service features which are free of deficiencies that create value for our customers and stakeholders.

 

The customers definition of Quality is the most important. In the other side, I had cultivated visual creative talent as visual artist with more than 15 national and international exhibitions. Being advocate for users during years I decided to give my professional contribution towards creating great and useful products with a user-centric approach. I studied a Master degree in Enterprise, Production and Design at Birmingham City University in the United Kingdom. I specialized as UX Designer in Udacity, LinkedIn, Coursera and The Interaction Design Foundation. Today, I am back to school making the UX Game Designer course at Future Games through a Merit Scholarship, actively looking for an internship in Sweden. I am also founder of my own indie studio and working hard on making my first release and giving opportunities to new graduates.

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I find this new path to be rewarding and I feel glad every part of my life has contributed towards it, including the challenges and failures. My experience and skills give me the technical background and visual creative skills to speak the language of multidisciplinary teams, in the Game industry for instance the language of programmers and artists. I am constantly learning, so any feedback is always welcome.

EDUCATION

Bachelor Degree in Computer Science at San Simon University
Certification on Visual Art techniques at Centro Cultural Semilla

Teaching on higher Education certification at San Simon University

Msc. Enterprise, Production and Design at Birmingham City University

UX Game Design at Future Games (currently)

SKILLS

  • QA Automation in the software industry for 9 years

  • Producer in game development small teams

  • Game Designer: level design, narrative, mechanics, design interaction.

  • UX Designer: research, analysis, design with low and high fidelity prototypes, usability testing.

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For details on the software, methodologies and other skills you might be interested please visit my LinkedIn

If you want to know more about work further design check my Page.

If you want to see more specifically in regards of UX Design please visit my Behance

Contact
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LET'S WORK TOGETHER!

FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS

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